/*
===========================================================================
ARX FATALIS GPL Source Code
Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company.

This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). 

Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public 
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code.  If not, see 
<http://www.gnu.org/licenses/>.

In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these 
additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx 
Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o 
ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef ARX_GLOBALMODS_H
#define ARX_GLOBALMODS_H

#include "EERIETypes.h"

//-----------------------------------------------------------------------------
struct GLOBAL_MODS // Warning !!! used for save
{
	long		flags;
	EERIE_RGB	depthcolor;
	float		zclip;
	char		ambiance[128];
	float		ambiance_vol;
	float		ambiance_maxvol;
};

//-----------------------------------------------------------------------------
#define GMOD_DCOLOR		1
#define GMOD_ZCLIP		2
#define GMOD_AMBIANCE	4
#define GMOD_REVERB		8

//-----------------------------------------------------------------------------
extern GLOBAL_MODS current;
extern GLOBAL_MODS desired;

//-----------------------------------------------------------------------------
void ARX_GLOBALMODS_Reset();
void ARX_GLOBALMODS_Apply();
void ARX_GLOBALMODS_Stack();
void ARX_GLOBALMODS_UnStack();

#endif
